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The Team

ARTIST/

Jae Chen

Yifei Li

Wenjing Yue

TECH ARTIST/

Adiya

Zihe Xue

Jianchen Zhu

PROGRAMMER/

Haonan(Amos) Dong

CMY

Wei Zeng

KD Singh

PRODUCER/

Foursay

Ziyang Wang

Ben Crosby

Lawrence

AUDIO DESIGNER/

Kirsten Roussel

Nik Gambardella

Hanbyul Jang

Haiyun Zhou

Duration

8 Months (2023)

About Combo Bombo

Combo Bombo is an immersive online party game that redefines the gaming experience. Players craft potent weapons by combining items, aiming to achieve objectives, amass scores, and secure victory across two meticulously designed maps.

We are on Steam

Combo Bombo launched on Steam in April 2023 and has received extensive praise for its inventive mechanics and captivating gameplay. Its remarkable success at the Entertainment Arts and Engineering Game Festival highlights its profound impact on the gaming industry.

Jae in the team

In the realm of Combo Bombo, my role is a dynamic blend of creativity and functionality.

As a Concept Artist, I craft imaginative weapons through 2D concept art and 3D modeling, while also shaping elements of the game's environment. In the capacity of a UI/UX Designer, I orchestrate the visual and interactive aspects of the game, conducting research and playtests to optimize the player experience. Furthermore, as a Game Designer, I contribute to gameplay mechanics, level design, and the creation of unique minigames, enriching the diverse gaming experience that Combo Bombo offers.

ComboBombo
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